Traveler Lost
Here you can take a look at work I've done as a hard surface artist for the latest game project I've been a part of: Traveler Lost.




Props
These are the props I've created for the project so far; our game has a stylized art style, so all assets are designed to capture that feel. Additionally, for this project I've moved away from Autodesk Maya in attempt to learn Blender and experience everything it has to offer, while also challenging myself to learn more sculpting techniques using both Blender and ZBrush to create higher-quality models for our game.




Environment Design
This is one of my next tasks to do for the project, so there aren't any pictures to place here yet- however, I will leave you with some images of my art test scene that I've been sharing within the group Discord, as well as within some assignment submissions!