top of page

ROBO-VENTURE

Here's a look into some of the work I did for ROBO-VENTURE- a 3D platformer collect-athon.

Props

    These are a few of my favorite level props I created for the game; all props were created in Autodesk Maya and brought into Substance Painter for texturing, however a few of them required extra details that I sculpted into their highpoly meshes in ZBrush.

Environment Design

    Here I have some examples of set dressing I did for each level; this project was created within a team, so while the other environment artists used Unity's terrain tools to create a low-fidelity terrain, I placed each of our 3D assets into the scenes to give them a bit of personality.

© 2024 Kyle Amburgey
Proudly created with Wix.com

bottom of page